#ifndef _MYOBJECT_CPP
#define _MYOBJECT_CPP

#include <iostream>
#include <cstdlib>
#include <string>
#include "myObject.h"

using namespace std;

myObject::myObject()
{
	myBool = false;
	myInt = 0;
	myDouble = 0.0;
	string = "";
	
	
};  
	

//accessors
bool myObject::getBool()
{

	return myBool;

}

int myObject::getInt()
{
	return myInt;
}

int myObject::getDouble()
{
	return myInt;
}

string myObject::getString()
{
	return myString;
}


//mutators
void myObject::setBool(bool b)
{
	myBool = b;
}
	
void myObject::setInt(int i)
{
	myInt = i;
}

void myObject::setDouble(double d)
{
	myDouble = d;
}

void myObject::setString(string s)
{
	myString = s;
}



#endif