#ifndef _MYOBJECT_H
#define _MYOBJECT_H

#include <string>

using namespace std;

class myObject
{
public:
	// constructors
	myObject();  // default constructor

	// destructor
	~myObject();

	//accessors
	bool getBool();
	int getInt();
	double getDouble();
	string getString();

	//mutators
	void setBool(bool);
	void setInt(int);
	void setDouble(double);
	void setString(string);



private:
	bool myBool;
	int myInt;
	double myDouble;
	string myString;

};



#endif 